|
Post by twistedrails2k on Oct 8, 2002 20:56:22 GMT -5
The helix is the 2 flat spins....flat loops before the brake run.... ..come on guys..we are "entusiasts..we should know these things...lol ;D
|
|
|
Post by twistedrails2k on Oct 8, 2002 21:00:17 GMT -5
Also...this topic is about the S:UF Design...so i'll do my part to help Chewman and say...lets stay on topic.....so i definitly do think it will almost be and exact clone of the one in Georgia....and i don't think that the pretzel loop could have more than the amount of g's now limited in this wonderful state
|
|
Coaster Guy84
Batman: The Ride
12/13/02 Star Trek Nemesis
Posts: 190
|
Post by Coaster Guy84 on Oct 8, 2002 21:00:26 GMT -5
About the fake..
The program he is using is 3D studio max. You can do just about anything with it. Last year in school we added a loop to Superman ROS at Ne and made a POV video. I wish i held on to it I could have posted a link.
|
|
NITROFIEND
Batman: The Ride
"I call the big one Bitey."- Homer Simpson
Posts: 138
|
Post by NITROFIEND on Oct 8, 2002 22:21:59 GMT -5
I'm still quite disappointed that we're getting a clone. That was an awesome layout that guy concocted. And I firmly stand by my complaints about Talon. Thanks for the tip for Nitro's helix. I'll try next time I ride. Now back to the topic. What exactly is the max amount of +G's that S: UF can produce?
|
|
|
Post by linkinpark on Oct 9, 2002 15:21:43 GMT -5
oh the helix is that little spinny thingy... yeah, i heard that thing pulled a lot of g's
|
|
|
Post by ericthewanderer on Oct 10, 2002 10:55:41 GMT -5
Why couldn't they give this S:UF a "sea serpent" loop like SFMW's Medusa?I've heard it's similar to the "pretzel loop" but without the high-g factor.
|
|
|
Post by linkinpark on Oct 10, 2002 14:12:10 GMT -5
isnt a sea serpent loop like a boomerang but only like backwards?
|
|
NITROFIEND
Batman: The Ride
"I call the big one Bitey."- Homer Simpson
Posts: 138
|
Post by NITROFIEND on Oct 10, 2002 15:14:30 GMT -5
A sea serpent is nothing like a boomerang . What it is, is a half of a cobra roll and then rather then wrapping up to complete the roll you curl up in the opposite direction and come down. rcdb.com/installationgallery617.htm?Picture=1 It does not resemble a pretzel loop whatsoever. If you're all supposed to be coaster enthusiasts then you should know this .
|
|
|
Post by linkinpark on Oct 10, 2002 15:46:28 GMT -5
doesnt our medusa have it?
|
|
|
Post by twistedrails2k on Oct 10, 2002 17:55:02 GMT -5
Well #1 our medusa has a cobra roll......))with the hlaf loops going in the same direction #2 a sea serpent is on the medusa in SFMW....() one half loop goies one way the other half loop goes the other.......and how this design element would be put into a flyer is beyond me..and that it resembles a pretzel loop is just not right
|
|
|
Post by Robert_Strausberg on Oct 10, 2002 18:03:04 GMT -5
Simple explanation, without all the jumble, a Sea Serpent is a Cobra Roll which exits the opposite side that is enters from.
It's really not a new element by any means. All the Vekoma SLC's first inversion is an inverted from of a Sea Serpent.
The Sea Serpent element is nothing what people make it to be. Most people I know think it's nothing great.
A Pretzel Loop has way more G's in it than a Sea Serpent; although they are both in no way similar.
-Rob
|
|
|
Post by ericthewanderer on Oct 10, 2002 19:26:00 GMT -5
My suggestion of a Sea Serpent for S:UF was just that-a suggestion,mostly because SFOG's has a pretzel loop,and I'd rather not see a clone.
|
|
|
Post by linkinpark on Oct 10, 2002 20:59:46 GMT -5
see i was right a sea serpent is like a backwards cobra roll
|
|
NITROFIEND
Batman: The Ride
"I call the big one Bitey."- Homer Simpson
Posts: 138
|
Post by NITROFIEND on Oct 10, 2002 21:52:40 GMT -5
Don't make me say this again PLEASE!!! Listen to TwistedRails2k, Rob and I. We know our stuff.
|
|
|
Post by linkinpark on Oct 10, 2002 22:16:23 GMT -5
ok, i get your point! i saw the picture thingy, so i kinda saw what it looked like
|
|